Oct. 27th, 2014

liralen: Finch Painting (powerLir)
This year, as with every year, [livejournal.com profile] amberley and I started planning for the run up to BigBadCon and the convention itself months in advance. It's good to build upon the delicious bones of adventures past to create precise structures for the future with just enough room and juice in it to allow for the wonderful surprises of what's to come.

We actually created a wiki for everything, including what we were doing each day, and details of the games and everything. And during BigBadCon's signups, I didn't get into several games I'd wanted to get into, including one of [livejournal.com profile] amberley's, and I was pretty disappointed at first, but then I realized that 1) I'd gotten into a lot of stuff I really truly wanted to get into and 2) I had room for something to surprise me in really good ways.

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