Hang Time

Mar. 20th, 2002 11:15 am
liralen: Finch Painting (Default)
[personal profile] liralen
So. It's hang time for me at the moment. That mad rush to get all the review materials done yesterday is finally over, leaving me at the peak of effort, hanging until the actual review is done.

Nothing so small as a code review, this time, it's a system review, of all the things I've been spec-ing and writing and hounding people over for the last year. There's a dozen device families, a dozen synthesis toolsets, three languages, and half a dozen methods of design entry, all interacting like crazy, with the intersections each spawning it's own method of entry, processing and implementation. A four dimensional matrix of What Is Possible. That's what getting reviewed tomorrow, and the biggest challenge was getting the damned thing so that human brains could understand it.

This is why my brain hurt when I first started this job.

Understandably, the representation isn't complete, and, in fact, that was one of my goals. To not make it complete, but to make sure to make it representative of what the user is going to see and do.

So now, I hang, until the materials hit the road of the people that get to decide what to do with it.

In the meantime, Jet is going to see dinosaurs with Alex and Joan and a couple dozen four-year-olds. He gets to stay with them until 2:30-3 or so and it should be pretty fun to hear the stories from Joan, afterwards.

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